HowTo: Tasmota – Build your own retro bulb smart home lamp

Some may be recognized in the Retro speaker project, that it is a small hobby of me to give old things a new benefit. If you can also improve the old technology and make it more energy efficient, this is a great icing on the cake.

It was the same way lately when I tripped over a box of old light bulbs. I did not want to use them any more, because in the meantime, I'm also using this new-fangled trend to really use the heating for heating.

But it was a shame to throw away the old lamps. So I decided to give the old "stupid" light bulbs a new intelligent inner life. At least a handsome lamp for decoration should be build with it.
How to do that and what you have to consider for a replica I described in the following article.

Hints for our lovely english readers: Basically, many of the articles on Nerdiy.de are translations from the original german articles. Therefore, it may happen here and there that some illustrations are not available in english and that some translations are weird/strange/full of mistakes or generally totaly wrong. So if you find some obvious (or also not obvious) mistakes don't hesitate to leave us a hint about that in the comment section. 
Also please don't get confused, that instead of a "dot" often a "comma" is used as decimal separator. 🙂


Safety instructions

I know the following hints are always a bit annoying and seem unnecessary. But unfortunately, many people who knew it "better" from carelessness lost their eyes, fingers or other things or hurt themselves. In comparison, a loss of data is almost not worth mentioning, but even these can be really annoying. Therefore, please take five minutes to read the safety instructions. Even the coolest project is worth no injury or other annoyance. https://www.nerdiy.de/en/sicherheitshinweise/

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Requirements

Helpful Articles:
Before you start with this article you should have dealt with the basics of soldering. Information on this can be found in the following article.
Electronics—My friend the soldering iron

Required material:

In the following list you will find all the parts you need to implement this article.

Required tools:

In the following list you will find all the tools you need to implement this article.


Put together the required parts

To build your Retro Bulb Smart Home Lamp, you will need the parts shown or in the parts listed under Prerequisites. As far as the ESP8266 adapter board is concerned, this does not necessarily have to be a Wemos D1 mini. However, this is one of the smaller adapter boards on the market and just because of this, there is at least in the 40W version nearly no alternative – the larger adapter boards just do not fit so well in the lamp base.

View of the required parts.
The light bulb should already be "gutted". How to do this is explained in the article "de-core" light bulbs.
The lamp base holds the light bulb upright later and also hides the ESP8266 adapter board.
The six WS2812B LEDs provide the lighting for the lamp. Their color and brightness can be adjusted later via a web interface.

Print the required 3D parts

Download all needed STL files: Tasmota - Build Retro Bulb Smart Home Lamp

Socket for 40W incandescent lamp:

You can rotate the 3D view of the STL file by holding down the mouse button. You can zoom in and out with the mouse wheel.

Socket for 100W incandescent lamp:

You can rotate the 3D view of the STL file by holding down the mouse button. You can zoom in and out with the mouse wheel.

100W screw base:

You can rotate the 3D view of the STL file by holding down the mouse button. You can zoom in and out with the mouse wheel.


Circuit diagram

Here you will find the schematics that specify how the lamp is basically constructed.

Normal wiring diagram.
Fritzing view.

Attach LEDs

The first step to your own retro light bulb smart home lamp is attaching the LED strips. These should already be tailored in pairs of two.

Then glue the first LED strip on the side where the hole is in the base of the lamp base. Here is the line later, which connects your ESP8266 adapter board with the LEDs. It is important at this point that you pay attention to the "direction" of the LED's. At this point the black arrow on the LED strip must face upwards – ie away from the hole.
Then the next LED strip is glued on. Here, the "direction" is changed again - so the black arrow points down.
The last LED strip is glued to the only remaining free space. The "direction" is changed again. This time, the black arrows on the LED strip are pointing upwards.

Solder the first LEDs

As the LEDs can also be supplied with energy and data (color, brightness, etc.), they must of course be connected to the ESP8266 adapter board.

For this you need a 20cm long 3-wire cable.
Strip the individual wires approx. 3-5mm…
… and tin the vacant cable ends. Tips for dealing with the soldering iron can be found in the article Electronics—My friend the soldering iron.
Then you can insert the wire into the shaft of the lamp socket …
… and solder to the contacts of the first LED strip. Pay attention that the "direction" of the LED strips are correct. The black arrows must point away from the connecting lead at the first LED strip.

Connect LEDs to the ESP8266 adapter board

Before the other LEDs are soldered, the ESP8266 adapter board is first connected to the supply lead to the LED's, because this way you can use the resulting cable residues.

Before you start with the installation of the ESP8266 adapter board I also recommend you to remove the integrated LED of the adapter board if necessary. Unfortunately, this lights so strong that it is otherwise visible through the plastic of the base. How to do this is described in the article ESP8266 - Remove/Disable LED.

The supply line should already look out of the socket. Splits the single wire up to the exit hole in the socket …
… and stick the ESP8266 adapter board in the socket. This works very well with thicker double sided tape or some hot glue. It is important that the USB port of the adapter board points in the direction of the bulge in the socket. Only then can you connect the lamp later to a USB cable.
Have you attached the ESP8266 adapter board and aligned accordingly, you can …
… shorten the wires so that they last about 3-4 cm.
Strip here again about 3-5mm of the wires and …
… tin them with some solder.
Also prepare the contacts of the ESP8266 adapter board by tinning the connection contacts "D2", "G", and "5V" in advance.
have you tinned all the places, you can …
… solder the wires. Make sure that the wires connect the right places between the LED strip and the ESP8266 adapter board. "+5V" of the LED must be connected with "5V" of the adapter board, "GND" of the LED with "G" of the adapter board and "DIN" of the LED with "D2" of the adapter board.
Here again a close-up of the soldered wire.

Solder the remaining LED strips together

So far, only two of the six LEDs or one of the three LED strip elements are soldered together. To solder the remaining LED strips, you can now use the trimmed line remnants from the previous step.

Before you can start connecting the LED strips, you should prepare all contact points again.
Tin the contacts on the top of the first LED strip.
And also the upper and lower contacts of the second and …
… third LED strip.
In order to connect the remaining LED strips with each other, you prepare six pieces of cable about 2cm long. Strip the ends of the cable again about 3-5mm and tin the cable ends.
Since you already prepared the contacts on the LED strips, you can solder the first three connection wires already.
Here is a closeup of the first three soldered wires.
You can now bend this and connect it to the second LED strip. Make sure that you connect the right contacts. "GND" from the first LED strip must also be connected to "GND" of the second LED strip. Also "+ 5V" with "+ 5V" and "Dout" of the first strip with "Din" of the second strip.
Closeup of the soldered wire on the second LED strip.
Closeup of the connection between the first and second LED strip.
Now you can solder the remaining three wires to the second LED strip.
Closeup of soldered wires on second LED strip.
These can then be soldered to the third (and last) LED strip.
Have you soldered all LED strips the whole part should look like this. Check again at this point that you have soldered the leads to the correct contacts.
Overview of the soldered LED strips.
Further picture of the soldered LED strips.
The soldered wires should now be placed as tight as possible around the lamp base.
... so you have no problems later to push the LED's including lamp base in the "de-cored" bulb.

Program the ESP8266 adapter board and perform the first test

After the last solder joint is cooled down, it's time for a first test. Play the Tasmota firmware on the adapter board and test the LEDs. How to do it is described in the article Tasmota - firmware flashing.

In the following a configuration how I used it for my lamp. Of course, you have to configure the access data for your WiFi and, if necessary, the access data for your MQTT server.

/* user_config.h - user specific configuration for Sonoff-Tasmota Copyright (C) 2018 Theo Arends This program is free software: you can redistribute it and/or modify it under the terms of the GNU General Public License as published by the Free Software Foundation, either version 3 of the License, or (at your option) any later version. This program is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License for more details. You should have received a copy of the GNU General Public License along with this program. If not, see . */ #ifndef _USER_CONFIG_H_ #define _USER_CONFIG_H_ /******************************************* ************************************************** \ * This file consists of TWO sections. * * SECTION 1: * The first section contains PARAMETERS overriding flash settings if define CFG_HOLDER is CHANGED. * All parameters can be persistently changed online using commands via MQTT, WebConsole or Serial. * Corresponding MQTT/Serial/Console commands are shown in [brackets] * * SECTION 2: * The second section contains Enabled and Disabled FEATURES allowing different program size. * Changes in this section do NOT need a change of define CFG_HOLDER. * * ATTENTION: * Users are advised to use the user_config_override.h file for most changes. \**************************************************** ********************************************/ //#define USE_CONFIG_OVERRIDE / / Uncomment to use user_config_override.h file. See README.md /************************************************ ************************************************\ * SECTION 1 * - After initial load any change here only take effect if CFG_HOLDER is changed too \******************************* ************************************************** ************/ // -- Master parameter control -------------------- #define CFG_HOLDER 4617 // [Reset 1] Change this value (max 32000) to load SECTION1 configuration parameters to flash // -- Project -------------------------------- ----- #define PROJECT "Gluehlampe" // PROJECT is used as the default topic delimiter #define MODULE WEMOS // [Module] Select default model from sonoff_template.h (Should not be changed) #define SAVE_DATA 1 // [SaveData] Save changed parameters to Flash (0 = disable, 1 - 3600 seconds) #define SAVE_STATE 1 // [SetOption0] Save changed power state to Flash (0 = disable, 1 = enable) // -- Wifi -------- -------------------------------- #define WIFI_IP_ADDRESS "0.0.0.0" // [IpAddress1] Set to 0.0.0.0 for using DHCP or IP address #define WIFI_GATEWAY "192.168.0.1" // [IpAddress2] If not using DHCP set Gateway IP address #define WIFI_SUBNETMASK "255.255.255.0" // [IpAddress3] If not using DHCP set Network mask #define WIFI_DNS "192.168.0.1 " // [IpAddress4] If not using DHCP set DNS IP address (might be equal to WIFI_GATEWAY) #define STA_SSID1 "" // [Ssid1] Wifi SSID #define STA_PASS1 "" // [Password1] Wifi password #define STA_SSID2 "" // [ Ssid2] Optional alternate AP Wifi SSID #define STA_PASS2 "" // [Password2] Optional alternate AP Wifi password #define WIFI_CONFIG_TOOL WIFI_MANAGER // [WifiConfig] Default tool if wifi fails to connect // (WIFI_RESTART, WIFI_SMARTCONFIG, WIFI_MANAGER, WIFI_WPSCONFIG, WIFI_RETRY, WIFI_WAIT , WIFI_SERIAL) #define WIFI_CONFIG_NO_SSID WIFI_WPSCONFIG // Default tool if wifi fails to connect and no SSID is configured // (WIFI_SMARTCONFIG, WIFI_MANAGER, WIFI_WPSCONFIG, WIFI_SERIAL) // *** NOTE: When WPS is disabled by USE_WPS below, WIFI_WPSCONFIG will execute WIFI_MANAGER *** // *** NOTE: When WIFI_MANAGER is disabled by USE_WEBSERVER below, WIFI_MANAGER will execute WIFI_SMARTCONFIG *** // *** NOTE: When WIFI_SMARTCONFIG is disabled by USE_SMARTCONFIG below, WIFI_SMARTCONFIG will execute WIFI_SERIAL *** // - - Syslog ------------------------------------- #define SYS_LOG_HOST "" // [LogHost] ( Linux) syslog host #define SYS_LOG_PORT 514 // [LogPort] default syslog UDP port #define SYS_LOG_LEVEL LOG_LEVEL_NONE // [SysLog] (LOG_LEVEL_NONE, LOG_LEVEL_ERROR, LOG_LEVEL_INFO, LOG_LEVEL_DEBUG, LOG_LEVEL_DEBUG_MORE) #define SERIAL_LOG_LEVEL LOG_LEVEL_DEBUG // [SerialLog] (LOG_LEVEL_NONE, LOG_LEVEL_ERROR, LOG_LEVEL_INFO, LOG_LEVEL_DEBUG, LOG_LEVEL_DEBUG_MORE) #define WEB_LOG_LEVEL LOG_LEVEL_INFO // [WebLog] (LOG_LEVEL_NONE, LOG_LEVEL_ERROR, LOG_LEVEL_INFO, LOG_LEVEL_DEBUG, LOG_LEVEL_DEBUG_MORE) // -- Ota ---------------------- ------------------- #define OTA_URL "http://sonoff.maddox.co.uk/tasmota/sonoff.bin" // [OtaUrl] // -- MQTT ------------------------------------------------------ #define MQTT_USE 1 // [SetOption3] Select default MQTT use (0 = Off, 1 = On) #define MQTT_HOST "" // [MqttHost] #define MQTT_FINGERPRINT1 "A5 02 FF 13 99 9F 8B 39 8E F1 83 4F 11 23 65 0B 32 36 FC 07" // [MqttFingerprint1] #define MQTT_FINGERPRINT2 "A5 02 FF 13 99 9F 8B 39 8E F1 83 4F 11 23 65 0B 32 36 FC 07" // [MqttFingerprint2] #define MQTT_PORT 1883 // [MqttPort] MQTT port (10123 on CloudMQTT) #define M_TT_USER " [MqttUser] MQTT user #define MQTT_PASS "DVES_PASS" // [MqttPassword] MQTT password #define MQTT_BUTTON_RETAIN 0 // [ButtonRetain] Button may send retain flag (0 = off, 1 = on) #define MQTT_POWER_RETAIN 0 // [PowerRetain] Power status message may send retain flag (0 = off, 1 = on) #define MQTT_SWITCH_RETAIN 0 // [SwitchRetain] Switch may send retain flag (0 = off, 1 = on) #define MQTT_STATUS_OFF "OFF" // [StateText1] Command or Status result when turned off (needs to be a string like "0" or "Off") #define MQTT_STATUS_ON "ON" // [StateText2] Command or Status result when turned on (needs to be a string like "1" or "On") #define MQTT_CMND_TOGGLE "TOGGLE" // [StateText3] Command to send when toggling (needs to be a string like "2" or "Toggle") #define MQTT_CMND_HOLD "HOLD" // [StateText4] Command to send when button is kept down for over KEY_HOLD_TIME * 0.1 seconds (needs to be a string like "HOLD") // -- MQTT topics ------------------------------ --- // Example "tasmota/bedroom/%topic%/%prefix%/" up to 80 characers #define MQTT_FULLTOPIC "%prefix%/%topic%/" // [FullTopic] Subscribe and Publish full topic name - Legacy topic // %prefix% token options #define " SUB_PREFIXine cmnd" // [Prefix1] Sonoff devices subscribe to %prefix%/%topic% being SUB_PREFIX/MQTT_TOPIC and SUB_PREFIX/MQTT_GRPTOPIC #define PUB_PREFIX "stat" // [Prefix2] Sonoff devices publish to %prefix%/%topic% being PUB_PREFIX/%topic% [Prefix3] Sonoff devices publish telemetry data to %prefix%/%topic% being PUB_PREFIX2/MQTT_TOPIC/UPTIME, POWER and TIME // May be named the same as PUB_PREFIX // %topic% token options (also ButtonTopic and SwitchTopic) #define MQTT_TOPIC PROJECT // [Topic] (unique) MQTT device topic, set to 'PROJECT "_X"' for unique topic including device MAC address #define MQTT_GRPTOPIC "sonoffs" // [GroupTopic] MQTT Group topic #define MQTT_BUTTON_TOPIC "0" // [ButtonTopic] MQTT button topic, " 0" = same as MQTT_TOPIC, set to 'PROJECT "_BTN_X"' for unique topic including device MAC address #define MQTT_SWITCH_TOPIC "0" // [SwitchTopic] MQTT button topic, "0" = same as MQTT_TOPIC, set to 'PROJECT "_SW_X "' for unique topic including device MAC address #define MQTT_CLIENT_ID "DVES_X" // [MqttClient] Also fall back topic using Chip Id = last 6 characters of MAC address // -- MQTT - Telemetry ---------- ------------------ #define TELE_PERIOD 300 // [TelePeriod] Telemetry (0 = disable, 10 - 3600 seconds) // -- MQTT - Domoticz ------ ----------------------- #define DOMOTICZ_UPDATE_TIMER 0 // [DomoticzUpdateTimer] Send relay status (0 = disable, 1 - 3600 seconds) // -- MQTT - Home Assistant Discovery ------------- #define HOME_ASSISTANT_DISCOVERY_ENABLE 0 // [SetOption19] Home Assistant Discovery (0 = Disable, 1 = Enable) // -- HTTP --------- ------------------------------- #define WEB_SERVER 2 // [WebServer] Web server (0 = Off, 1 = Start as User, 2 = Start as Admin) #define WEB_PASSWORD "" // [WebPassword] Web server Admin mode Password for WEB_USERNAME (empty string = Disable) #define FRIENDLY_NAME "Gluehlampe" // [FriendlyName] Friendlyname up to 32 characters used by webpages and Alexa #define EMULATION EMUL_NONE // [Emulation] Select Belkin WeMo (single relay/light) or Hue Bridge emulation (multi relay/light) (EMUL_NONE, EMUL_WEMO or EMUL_HUE) // -- Time - Up to three NTP servers in your region #define NTP_SERVER1 "pool.ntp.org" // [NtpServer1] Select first NTP server by name or IP address (129.250.35.250) #define NTP_SERVER2 "nl.pool.ntp.org" // [NtpServer2] Select second NTP server by name or IP address (5.39.184.5) #define NTP_SERVER3 "0.nl.pool.ntp.org" // [NtpServer3] Select third NTP server by name or IP address (93.94.224.67) // -- Time - Start Daylight Saving Time and timezone offset from UTC in minutes #define TIME_DST_HEMISPHERE North // [TimeDst] Hemisphere (0 or North, 1 or South) #define TIME_DST_WEEK Last // Week of month (0 or Last, 1 or First, 2 or Second, 3 or Third, 4 or Fourth) #define TIME_DST_DAY Sun // Day of week (1 or Sun, 2 or Mon, 3 or Tue, 4 or Wed, 5 or Thu, 6 or Fri, 7 or Sat) #define TIME_DST_MONTH Mar // Month (1 or Jan, 2 or Feb, 3 or Mar, 4 or Apr, 5 or May, 6 or Jun, 7 or Jul, 8 or Aug, 9 or Sep, 10 or Oct, 11 or Nov, 12 or Dec) #define TIME_DST_HOUR 2 // Hour (0 to 23) #define TIME_DST_OFFSET +120 // Offset from UTC in minutes (-780 to +780) // -- Time - Start Standard Time and timezone offset from UTC in minutes #define TIME_STD_HEMISPHERE North // [TimeStd] Hemisphere (0 or North, 1 or South) #define TIME_STD_WEEK Last // Week of month (0 or Last, 1 or First, 2 or Second, 3 or Third, 4 or Fourth) #define TIME_STD_DAY Sun // Day of week (1 or Sun, 2 or Mon, 3 or Tue, 4 or Wed, 5 or Thu, 6 or Fri, 7 or Sat) #define TIME_STD_MONTH Oct // Month (1 or Jan, 2 or Feb, 3 or Mar, 4 or Apr, 5 or May, 6 or Jun, 7 or Jul, 8 or Aug, 9 or Sep, 10 or Oct, 11 or Nov, 12 or Dec) #define TIME_STD_HOUR 3 // Hour (0 to 23) #define TIME_STD_OFFSET +60 // Offset from UTC in minutes (-780 to +780) // -- Location ------------------------------------ #define LATITUDE 48.858360 // [Latitude] Your location to be used with sunrise and sunset #define LONGITUDE 2.294442 // [Longitude] Your location to be used with sunrise and sunset // -- Application ------------- -------------------- #define APP_TIMEZONE 1 // [Timezone] +1 hour (Amsterdam) (-13 .. 14 = hours from UTC, 99 = use TIME_DST/ TIME_STD) #define APP_LEDSTATE LED_POWER // [LedState] Function of led // (LED_OFF, LED_POWER, LED_MQTTSUB, LED_POWER_MQTTSUB, LED_MQTTPUB, LED_POWER_MQTTPUB, LED_MQTT, LED_POWER_MQTT) #define APP_PULSETIME 0 // [PulseTime forec 1 (0 = disabled) #define APP_POWERON_STATE POWER_ALL_SAVED // [PowerOnState] Power On Relay state // (POWER_ALL_OFF, POWER_ALL_ON, POWER_ALL_SAVED_TOGGLE, POWER_ALL_SAVED, POWER_ALL_ALWAYS_ON, POWER_ALL_OFF_PULSETIME_ON) #define APP_BLINKTIME 10 // [BlinkTime]ec Time in 0.1 secgle power for relay 1 #define APP_BLINKCOUNT 10 // [BlinkCount] Number of blinks (0 = 32000) #define APP_SLEEP 0 // [Sleep] Sleep time to lower energy consumption (0 = Off, 1 - 250 mSec) #define KEY_DEBOUNCE_TIME 50 // [ButtonDebounce ] Number of mSeconds button press debounce time #define KEY_HOLD_TIME 40 // [SetOption32] Number of 0.1 seconds to hold Button or external Pushbutton before sending HOLD message #define SWITCH_DEBOUNCE_TIME 50 // [SwitchDebounce] Number of mSeconds switch press debounce time #define SWITCH_MODE TOGGLE // [SwitchMode] TOGGLE, FOLLOW, FOLLOW_INV, PUSHBUTTON, PUSHBUTTON_INV, PUSHBUTTONHOLD, PUSHBUTTONHOLD_INV, PUSHBUTTON_TOGGLE (the wall switch state) #define WS2812_LEDS 6 // [Pixels] Number of WS2812 LEDs to start with (max is 512) #define TEMP_CONVERSION 0 // [Pixels] SetOption8] Return temperature in (0 = Celsius or 1 = Fahrenheit) #define TEMP_RESOLUTION 1 // [TempRes] Maximum number of decimals (0 - 3) showing sensor Temperature #define HUMIDITY_RESOLUTION 1 // [HumRes] Maximum number of decimals (0 - 3 ) showing sensor Humidity #define PRESSURE_RESOLUTION 1 // [PressRes] Maximum number of decimals (0 - 3) showing sensor Pressure #define ENERGY_RESOLUTION 3 // [EnergyRes] Maximum number of decimals (0 - 5) showing energy usage in kWh /*** ************************************************** ****************************************\ * END OF SECTION 1 * * SECTION 2 * - Enable a feature by removing both // in front of it * - Disable a feature by preceding it with // \************************ ************************************************** *******************/ // -- Localization ------------------------- ------- // If non selected the default en-GB will be used //#define MY_LANGUAGE bg-BG // Bulgarian in Bulgaria //#define MY_LANGUAGE cs-CZ // Czech in Czech #define MY_LANGUAGE de-DE / / German in Germany //#define MY_LANGUAGE el-GR // Greek in Greece //#define MY_LANGUAGE en-GB // English in Great Britain. Enabled by Default //#define MY_LANGUAGE es-AR // Spanish in Argentina //#define MY_LANGUAGE fr-FR // French in France //#define MY_LANGUAGE hu-HU // Hungarian in Hungary //#define MY_LANGUAGE it-IT // Italian in Italy //#define MY_LANGUAGE nl-NL // Dutch in the Netherlands //#define MY_LANGUAGE pl-PL // Polish in Poland //#define MY_LANGUAGE pt-BR // Portuguese in Brazil //#define MY_LANGUAGE pt-PT // Portuguese in Portugal //#define MY_LANGUAGE ru-RU // Russian in Russia //#define MY_LANGUAGE tr-TR // Turkish in Turkey //#define MY_LANGUAGE uk-UK // Ukrainian in Ukrain //#define MY_LANGUAGE zh-CN // Chinese (Simplified) in China //#define MY_LANGUAGE zh-TW // Chinese (Traditional) in Taiwan // -- Wifi Config tools ----------------------------------------- //#define USE_WPS // Add support for WPS as initial wifi configuration tool (+33k code, 1k mem (5k mem with core v2.4.2+)) //#define USE_SMARTCONFIG // Add support for Wifi SmartConfig as initial wifi configuration tool ( +23k code, +0.6k mem) // -- OTA ------------------------------------ ----- #define USE_ARDUINO_OTA // Add optional support for Arduino OTA (+13k code) /*--------------------------- -------------------------------------------------- -------------*\ * Select ONE of possible three MQTT library types below \*----------------------- -------------------------------------------------- ------------------*/ // Default MQTT driver for both non-TLS and TLS connections. Blocks network if MQTT server is unavailable. #define MQTT_LIBRARY_TYPE MQTT_PUBSUBCLIENT // Use PubSubClient library // Alternative MQTT driver does not block network when MQTT server is unavailable. No TLS support //#define MQTT_LIBRARY_TYPE MQTT_TASMOTAMQTT // Use TasmotaMqtt library (+4k4 code, +4k mem) - non-TLS only // Alternative MQTT driver does not block network when MQTT server is unavailable. No TLS support //#define MQTT_LIBRARY_TYPE MQTT_ESPMQTTARDUINO // Use (patched) esp-mqtt-arduino library (+4k8 code, +4k mem) - non-TLS only // -- MQTT ----------- ------------------------------------------ #define MQTT_TELE_RETAIN 0 // Tele messages may send retain flag (0 = off, 1 = on) / / -- MQTT - Domoticz ------------------------------------------ //#define USE_DOMOTICZ // Enable Domoticz (+6k code, +0.3 k mem) #define DOMOTICZ_IN_TOPIC "domoticz/in" // Domoticz Input Topic #define DOMOTICZ_OUT_TOPIC "domoticz/out" // Domoticz Output Topic // -- MQTT - Home Assistant Discovery ------------- / /#define USE_HOME_ASSISTANT // Enable Home Assistant Discovery Support (+2k code) #define HOME_ASSISTANT_DISCOVERY_PREFIX "homeassistant" // Home Assistant discovery prefix // -- MQTT - TLS ----------------- ----------------- // !!! TLS uses a LOT OF MEMORY so be careful to enable other options at the same time !!! //#define USE_MQTT_TLS // Use TLS for MQTT connection (+53k code, +15k mem) // -- KNX IP Protocol ----------------------- ------ //#define USE_KNX // Enable KNX IP Protocol Support (+9.4k code, +3k7 mem) // #define USE_KNX_WEB_MENU // Enable KNX WEB MENU (+8.3k code, +144 mem) // - - HTTP --------------------------------------- #define USE_WEBSERVER // Enable web server and Wifi Manager (+66k code, +8k mem) #define WEB_PORT 80 // Web server Port for User and Admin mode #define WEB_USERNAME "admin" // Web server Admin mode user name #define USE_EMULATION // Enable Belkin WeMo and Hue Bridge emulation for Alexa (+16k code, +2k mem) // -- mDNS ------------------------------------ ---- #define USE_DISCOVERY // Enable mDNS for the following services (+8k code, +0.3k mem) #define WEBSERVER_ADVERTISE // Provide access to webserver by name .local/ #define MQTT_HOST_DISCOVERY // Find MQTT host server (overrides MQTT_HOST if found ) // -- Time ---------------------------------------- #define USE_TIMERS // Add support for up to 16 timers (+2k2 code) #define USE_TIMERS_WEB // Add timer webpage support (+4k5 code) #define USE_SUNRISE // Add support for Sunrise and sunset tools (+16k) #define SUNRISE_DAWN_ANGLE DAWN_NORMAL // Select desired Dawn Angle from (DAWN_NORMAL, DAWN_CIVIL, DAWN_NAUTIC, DAWN_ASTRONOMIC) // -- Rules ------------------------------------ --- #define USE_RULES // Add support for rules (+4k4 code) // -- Internal Analog input ----------------------- //#define USE_ADC_VCC // Display Vcc in Power status. Disable for use as Analog input on selected devices // -- One wire sensors ---------------------------- // WARNING: Select none for default one DS18B20 sensor or enable one of the following two options for multiple sensors //#define USE_DS18x20 // Optional for more than one DS18x20 sensors with id sort, single scan and read retry (+1k3 code) //#define USE_DS18x20_LEGACY // Optional for more than one DS18x20 sensors with dynamic scan using library OneWire (+1k5 code) // -- I2C sensors ----------------------------------------- ------ //#define USE_I2C // I2C using library wire (+10k code, 0k2 mem, 124 iram) #ifdef USE_I2C // #define USE_SHT // Enable SHT1X sensor (+1k4 code) // #define USE_HTU // Enable HTU21/SI7013/SI7020/SI7021 sensor (I2C address 0x40) (+1k5 code) //#define USE_BMP // Enable BMP085/BMP180/BMP280/BME280 sensor (I2C address 0x76 or 0x77) (+4k code) // #define USE_BME680 / / Enable support for BME680 sensor using Bosch BME680 library (+4k code) // #define USE_BH1750 // Enable BH1750 sensor (I2C address 0x23 or 0x5C) (+0k5 code) // #define USE_VEML6070 // Enable VEML6070 sensor (I2C addresses 0x38 and 0x39) (+0k5 code) // #define USE_ADS1115 // Enable ADS1115 16 bit A/D converter (I2C address 0x48, 0x49, 0x4A or 0x4B) based on Adafruit ADS1x15 library (no library needed) (+0k7 code) // #define USE_ADS1115_I2CDEV // Enable ADS1115 16 bit A/D converter (I2C address 0x48, 0x49, 0x4A or 0x4B) using library i2cdevlib-Core and i2cdevlib-ADS1115 (+2k code) // #define USE_INA219 // Enable INA219 (I2C address 0x40, 0x41 0x44 or 0x45) Low voltage and current sensor (+1k code) // #define USE_SHT3X // Enable SHT3x (I2C address 0x44 or 0x45) or SHTC3 (I2C address 0x70) sensor (+0k7 code) // #define USE_TSL2561 // Enable TSL2561 sensor (I2C address 0x29, 0x39 or 0x49) using library Joba_Tsl2561 (+2k3 code) // #define USE_MGS // Enable Xadow and Grove Mutichannel Gas sensor using library Multichannel_Gas_Sensor (+10k code) // #define MGS_SENSOR_ADDR 0x04 // Default Mutichannel Gas sensor i2c address // #define USE_SGP30 // Enable SGP30 sensor (I2C address 0x58) (+1k1 code) // #define USE_SI1145 // Enable SI1145/46/47 sensor (I2C address 0x60) (+1k code) // #define USE_LM75AD // Enable LM75AD sensor (I2C addresses 0x48 - 0x4F) (+0k5 code) // #define USE_APDS9960 // Enable APDS9960 Proximity Sensor (I2C address 0x39). Disables SHT and VEML6070 (+4k7 code) // #define USE_MCP230xx // Enable MCP23008/MCP23017 for GP INPUT ONLY (I2C addresses 0x20 - 0x27) providing command Sensor29 for configuration (+4k7 code) // #define USE_MCP230xx_OUTPUT // Enable MCP23001/MCP2301/MCP2301/MCP2301 OUTPUT support through sensor29 commands (+1k5 code) // #define USE_MCP230xx_DISPLAYOUTPUT // Enable MCP23008/MCP23017 to display state of OUTPUT pins on Web UI (+0k2 code) //#define USE_MPR121 // Enable MPR121 controller (I2C addresses 0x5A, 0x5B, 0x5C and 0x5D) in input mode for touch buttons (+1k3 code) // #define USE_CCS811 // Enable CCS811 sensor (I2C address 0x5A) (+2k2 code) // #define USE_MPU6050 // Enable MPU6050 sensor (I2C address 0x68 AD0 low or 0x69 AD0 high) (+2k6 code) #endif // USE_I2C // -- SPI sensors ------------------------------- -- //#define USE_SPI // SPI using library TasmotaTFT #ifdef USE_SPI #endif // USE_SPI // -- Serial sensors ---------------------------------------- ---- #define USE_MHZ19 // Add support for MH-Z19 CO2 sensor (+2k code) #define USE_SENSEAIR // Add support for SenseAir K30, K70 and S8 CO2 sensor (+2k3 code) #define CO2_LOW 800 // Below this CO2 value show green light (needs PWM or WS2812 RG(B) led and enable with SetOption18 1) #define CO2_HIGH 1200 // Above this CO2 value show red light (needs PWM or WS2812 RG(B) led and enable with SetOption18 1) #define USE_PMS5003 / / Add support for PMS5003 and PMS7003 particle concentration sensor (+1k3 code) #define USE_NOVA_SDS // Add support for SDS011 and SDS021 particle concentration sensor (+0k7 code) #define USE_PZEM004T // Add support for PZEM004T Energy monitor (+2k code) #define USE_SERIAL_BRIDGE // Add support for software Serial Bridge (+0k8 code) //#define USE_SDM120 // Add support for Eastron SDM120-Modbus energy meter (+1k7 code) #define SDM120_SPEED 9600 // SDM120-Modbus RS485 serial speed (default: 2400 baud) //#define USE_SDM630 // Add support for Eastron SDM630-Modbus energy meter (+2k code) #define SDM630_SPEED 9600 // SDM630-Modbus RS485 serial speed (default: 9600 baud) // -- Low level interface devices ----- ------------ //#define USE_IR_REMOTE // Send IR remote commands using library IRremoteESP8266 and ArduinoJson (+4k code, 0k3 mem, 48 iram) // #define USE_IR_HVAC // Support for HVAC system using IR (+2k code) // #define USE_IR_RECEIVE // Support for IR receiver (+5k5 code, 264 iram) #define USE_WS2812 // WS2812 Led string using library NeoPixelBus (+5k code, +1k mem, 232 iram) - Disable by // #define USE_WS2812_CTYPE NEO_GRB // WS2812 Color type (NEO_RGB, NEO_GRB, NEO_BRG, NEO_RBG, NEO_RGBW, NEO_GRBW) // #define USE_WS2812_DMA // DMA supports only GPIO03 (= Serial RXD) (+1k mem). When USE_WS2812_DMA is enabled expect Exceptions on Pow //#define USE_ARILUX_RF // Add support for Arilux RF remote controller (+0k8 code, 252 iram (non 2.3.0)) //#define USE_SR04 // Add support for HC-SR04 ultrasonic devices ( +1k code) //#define USE_TM1638 // Add support for TM1638 switches copying Switch1 .. Switch8 (+1k code) #define USE_RF_FLASH // Add support for flashing the EFM8BB1 chip on the Sonoff RF Bridge. C2CK must be connected to GPIO4, C2D to GPIO5 on the PCB (+3k code) /******************************* ************************************************** ************\ * Debug features are only supported in development branch \*************************** ************************************************** ****************/ //#define USE_DEBUG_DRIVER // Use xdrv_99_debug.ino providing commands CpuChk, CfgXor, CfgDump, CfgPeek and CfgPoke /*********** ************************************************** ********************************\ * Optional firmware configurations * Select none or just one for optional features and sensors as configured in sonoff_post.h * See RELEASENOTES.md for selected features \************************************* ************************************************** ******/ //#define USE_CLASSIC // Create sonoff-classic with initial configuration tools WPS, SmartConfig and WifiManager //#define USE_SENSORS // Create sonoff-sensors with useful sensors enabled //#define USE_KNX_NO_EMULATION // Create sonoff-knx with KNX but without Emulation //#define BE_MINIMAL // Create sonoff-minimal as intermediate firmware for OTA-MAGIC /*************************** ************************************************** ****************\ * No user configurable items below \*************************** ************************************************** *****************/ #if defined(USE_MQTT_TLS) && defined(USE_WEBSERVER) #error "Select either USE_MQTT_TLS or USE_WEBSERVER as there is just not enough memory to play with" #endif #endif // _USER_CONFIG_H_


Glue the thread compensation to the lamp base

When I first set up this lamp, I had the problem that the not quite flat bulb socket on the lamp base was not properly upright. To compensate for this unevenness, I glued a balancing ring on the lamp base. I then integrated this into the lamp socket. For the sake of completeness, it is listed here anyway.

Close-up of slightly uneven lightbulb thread.
Close-up of the balancing ring.
With the compensation ring glued to the lamp base, the incandescent housing is now …
… standing upright and straight.
The balancing ring can best be fixed with a little hot glue.

Combine bulb housing with lamp base

Now you can also combine the lamp housing to the lamp socket.

Now you can carefully put the bulb case over the rod base. If everything fits you could glue the light bulb housing with some hot glue with the lamp base.
Close-up of the "small" version.
Close-up of the "big" version.
Size comparison between "small" and "big" version.

Illuminated, the whole thing looks like this.


Other construction options

If the 3D printed plastic lamp socket does not appeal to you, you can also use a base made of a wooden board. There is also another adapter with which you can attach the light bulb housing on the wooden plate.

The STL file for printing this lamp base can also be found in the upper "3D parts" area.

By combining with different types of wood or plate you have even more possibilities to modify this project according to your wishes.


Have fun with the project

I hope everything worked as described. If not or you have any other questions or suggestions, please let me know in the comments. Also, ideas for new projects are always welcome. 🙂

P.S. Many of these projects - especially the hardware projects - cost a lot of time and money. Of course I do this because I enjoy it, but if you appreciate that I share this information with you, I would be happy about a small donation to the coffee box. 🙂

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